Archive for February, 2010

Shot Rotation

Wednesday, February 24th, 2010

As BM you want to be using Arcane (and Multi/Aimed if you have mana and depending on spec). Macro in Kill Command to all of your main shots, that way you don’t have to remember to trigger it.
Rapid Fire is a long enough cooldown you don’t need to keep it on your main action bar, instead put it with Bestial Wrath, any racial attack boosts, and your trinkets. It’s up to you whether or not you macro any of this together, since some cooldowns play nice and others are just weird lengths relative to each other.
You can often get away with not using Hunter’s Mark at all if there’s another hunter in the group, but since I don’t trust other Hunters I macro it into my pet attack command so I have one less button to worry about.

Anyway, If I remember correctly, the BM priority list is something like this:
Kill Shot -> Serpent Sting (if not applied) -> Arcane Shot -> (Multi/Aimed shot) -> Steady Shot
-jaysgsl wrote:I have received a translation of his post to the language of the bears.
Growl Gargle gargle Scratch back Eat Salmon grunt snort DanceHave just upped my hit number through gems and changed to 3 in focus aim and a couple enchants and my gear seems okay according to others but hit was bad and now would like to have a good shot rotation. Was told last night to do Mark, Rapid, Serpent, Steady.
Is this a good rotation? and if not, open to suggestions and what should I fill in the the remaining spots on toolbar.
Am BM.

around questing, anyombo will

Saturday, February 20th, 2010

If you’re just running around questing, anyombo will work well. Warlkshadowpriest has fine synergy, and you’ll want to run the same quests. If you want to run instaes, pking a tankinglass would be smart. Sie you don’t want warrior or DK, paladin or druid are both fine. If you want to do a lot of PVP, I strongly rommend a rogue. Their powersomplement eh other very well in arena.

Like Teake pointed out, first and foremost the rule of thumb is that anyombination of twolasses works well enough. That aside, after giving it a lot of thought, I’d say an affltion warlk would be the most enjoyable fit for a di priest. The problem is that mostlasses deal sh a huge amount of DPS that they are thnally soloing even if they’ve got a priest moving along with them. With an affltion lk youould simply DOT an entireamp of mobs and spam Hellfire while the priest keeps the lk alive. Mages might run OOM too soon for proper AOE grinding and the result of teaming with a rogue or warrior is that the priest will spend 90% of his time doing nothing wahing his partner 3-shot everything. Alternatively, youould go with a prot warriorpaladin and take the ‘steady but slow’ route where you’re prtally unkillable but take your time in killing as well.
Make it a druid. Hard to beat the advantage of having a warrior, a rogue, a mage, and 2 priests in a party of TWO. Not only should leveling and sh being extremely easy for both of you, it’ll also give you an opportunity to try a little healing yourself eventually. Adding a (if just potential) healer to yoururrent lineup would be quite tempting to me, and almost a no-brainer in a situation where you don’t have to level as one…

total Intel, for a 36%

Wednesday, February 10th, 2010

Would you trade 3% of your total Intel, for a 36% strongerorruption? I would.
I wouldn’t. Empoweredorruption doesn’t give an additional 36% damage, it ireases the +Spell and +Shadow you efftively have when youastorruption. This build would be Stamina and +Shadow based, but in a build like this every hitounts. This is not meant to be a raider in whhase I would say Emporruption all the way, this would be a PVP buildentered around the flash damagereated by SBolt and SBurn while the enemy is already worried about being DoTed up. orruption is balls-awesome, but it’s not the primary soue of damage for this Lk and adding an additional 36% of additional spell damage (whh would be more along the lines of 12-18% more damage for 1 spell) would not be worth srafing the 15%Mana irease to your Imp, whh is your mana battery.
I amonfused then, if your wanting to pvp, why have your imp out? isnt the felguardscy far superior to the imp? and if its for pvp, why do you need darkpt? Forgive me, I’m not understanding your style of playing, and I need to understand for diussion’s sake.

In pvp, if I run out of mana … I’m pihing myself. Well, it does happen, but it’s not what I sp for.
Not every PVP situation starts off extly how you wanted it. Even in 3v3 5v5 BG it’s nessary to hop from around from target to target and be prepared to handle people even when you have low hpmana. In WPVP it’s often even worse, espially if you’re ganked while doing something else. As for the Imp… In my opinion he is the best Pet for pure Stat irease to the Warlk. DP is VERY potent, as mh mana as LT but no Health drained. His STA is also a really neompliment to a playstyle like this. I do appriate the Felpup for assisting in antiaster situations, but this Lk is by no means restraint to antiaster like some Destro builds, nor will you *rely* on the Hound’s devour mag. Scy is relatively useless other than her Sede, and I find it hard to keep on when the diminishing returns grow on a spell thats easily resisted and high manaost to begin with, not to mention any damage breaks it. Felguard is good, indeed, for PVP… now how many Felguard Lks do you see tually PVPing? A few, and some work it well, but that’salled a Demo lk and you have to sp pretty damn far into Demonology to get him… XD The imp works almost entirely as a Buff and Mana Generator, as he never entersombat andan not even be attked by the enemy. Relying heavily on spells like Shadow Burn and Deatoil, by the way, is not a great way to go around full of mana all the time. Imp wouldome in handy.

on my question about the

Tuesday, February 9th, 2010

Baaah! no one have answered on my question about the Destro sp im doing :( ries* Link to this ing from Sweden Aug 30th 2007 4:56pm : Logged Reply to this Lady DelilyholarUser’s JournalEmail User1138 Good
Sethy, when you swing a melee weapon, you have ahae to miss. That’s one form of spell resists. That’s what spell hit redes, thehae for your spell to “miss” altogether. Also, a warrior will harder on a mage, priest, or warlk, than another warrior, bause plate has higher defense. Spells ignore your opponents defense when they hit, so players need to equ resist items to rede the amount of damage a spellan do. That’s what penetration does, it redes the efft of your target’s resist on your spells. – More hit means your spells won’t hit as mh. – More penetration means that when your spells DO hit, the more they will ignore any resists the target might have. (for PvP, 40 is enough to push through Gift of the Wild).
Dathedr, I think you’ll really enjoy the destrtion…of being a destrtion warlk. Your sps look good but mine are a bit different. I have more points inatlysm bause every bit helps if youan shorten the use of your mana. I have a few points in Aftermath, Nether Prottion, and Soul Leh as well. I do quite a bit of PvP and I’m usually in the top five in DPS, if not number one. Have fun :) wowarmoryomcharter-…mp;n=Louise
There’s better ples to put your talents point than Aftermath andatlysm…
Everyone has their preferees – that’s what makes this game so mh fun.

Oh, my bad WoWhead does state

Saturday, February 6th, 2010

Mulgrin wrote:It is a 3.5 sondast Oh, my bad. WoWhead does state that the Goblin Rket Lauher’sD is 2 minutes though, so it’s most likely useable in arena.
I thought everything that you had to equ would work, and everything whh you “just” had to use (like bombs) would not work. But again, as I’m not an engineer I have not tested it :-)
Is this http:wow.allakhazamomdbitem.html?witem=23836;soue=live Has the 45 stamina whh is very ne in pvp. Lot of ppl use it in arena.I am wondering how long range is the kk.I heard that it is 40 yards so if you use it after atter shot you will be again in safe range.Also you will have 1.5 s to start your attk(aimed shot).you get an 1 s stun after the kk. Anyway, regardless this trinket, ahemy for mostly pvp hunter is useless.So maybe i will take engineer!:) who knows!maybe blizz would give the opportunity for engineer toraft amazing ep ranged weapons in the future!
dorogodess wrote:Lot of ppl use it in arena.I am wondering how long range is the kk. Lol, sure, lots of people use it when they have sub 1500 arena ratings, but above that, it’s virtually useless and you’ll never see anyone using it then. The Rket lauher doesn’t kk, but if you’re talking about the kk it mentions on the trinket, it’s tually talking about the stun that you get after using it. But if you don’t mean that, then the lauher has a 45 yard range.
Aaa you dont go bk yourself…snif snif..i hate it now. p.s=i am sub 1500 rating!:)
you don’t get knked bk, you get knked down for a quk sond. the range is very long on these things,haes are if you aren’t fighting someone with a way oflosing distae to you very qukly, you might be able to sneak a shot in at the start of a mah. however, it would be useless after that.